#include <RU_PixelFunctions.h>
|
| bool | needAllComponents () const override |
| |
| RUVectorFunc | getVectorFunction () const override |
| |
| void | getPixelShader (UT_String &frag_shader) override |
| |
| virtual bool | eachComponentDifferent () const |
| |
| virtual RUPixelFunc | getPixelFunction () const |
| |
| void | addConstant (const char *name, UT_GPUType type, int vectorsize, const void *data, int array_size=1) |
| |
| void | addLocal (const char *name, UT_GPUType type, int vectorsize) |
| |
| void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data) |
| |
| void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data1, const void *data2, const void *data3, const void *data4) |
| |
| void | addFunction (const char *function_name, const char *code) |
| |
| void | usesGlobal (const char *name) |
| |
| int | getFunctionIndex () const |
| |
| int | getNumComps () const |
| |
Definition at line 162 of file RU_PixelFunctions.h.
| RU_NTSCLuminanceFunc::RU_NTSCLuminanceFunc |
( |
| ) |
|
|
inline |
| void RU_NTSCLuminanceFunc::getPixelShader |
( |
UT_String & |
frag_shader | ) |
|
|
overrideprotectedvirtual |
| RUVectorFunc RU_NTSCLuminanceFunc::getVectorFunction |
( |
| ) |
const |
|
inlineoverrideprotectedvirtual |
| bool RU_NTSCLuminanceFunc::needAllComponents |
( |
| ) |
const |
|
inlineoverrideprotectedvirtual |
The documentation for this class was generated from the following file: