#include <RU_PixelFunctions.h>
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| bool | needAllComponents () const override | 
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| RUVectorFunc | getVectorFunction () const override | 
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| void | getPixelShader (UT_String &frag_shader) override | 
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| virtual bool | eachComponentDifferent () const | 
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| virtual RUPixelFunc | getPixelFunction () const | 
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| void | addConstant (const char *name, UT_GPUType type, int vectorsize, const void *data, int array_size=1) | 
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| void | addLocal (const char *name, UT_GPUType type, int vectorsize) | 
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| void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data) | 
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| void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data1, const void *data2, const void *data3, const void *data4) | 
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| void | addFunction (const char *function_name, const char *code) | 
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| void | usesGlobal (const char *name) | 
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| int | getFunctionIndex () const | 
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| int | getNumComps () const | 
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Definition at line 162 of file RU_PixelFunctions.h.
 
  
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          | RU_NTSCLuminanceFunc::RU_NTSCLuminanceFunc | ( |  | ) |  |  | inline | 
 
 
  
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          | void RU_NTSCLuminanceFunc::getPixelShader | ( | UT_String & | frag_shader | ) |  |  | overrideprotectedvirtual | 
 
 
  
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          | RUVectorFunc RU_NTSCLuminanceFunc::getVectorFunction | ( |  | ) | const |  | inlineoverrideprotectedvirtual | 
 
 
  
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          | bool RU_NTSCLuminanceFunc::needAllComponents | ( |  | ) | const |  | inlineoverrideprotectedvirtual | 
 
 
The documentation for this class was generated from the following file: