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ShaderPortFlag Class Reference

Flags set on shader ports. More...

#include <ShaderNode.h>

Static Public Attributes

static const uint32_t UNIFORM = 1u << 0
 
static const uint32_t EMITTED = 1u << 1
 
static const uint32_t BIND_INPUT = 1u << 2
 

Detailed Description

Flags set on shader ports.

Definition at line 112 of file ShaderNode.h.

Member Data Documentation

const uint32_t ShaderPortFlag::BIND_INPUT = 1u << 2
static

Definition at line 117 of file ShaderNode.h.

const uint32_t ShaderPortFlag::EMITTED = 1u << 1
static

Definition at line 116 of file ShaderNode.h.

const uint32_t ShaderPortFlag::UNIFORM = 1u << 0
static

Definition at line 115 of file ShaderNode.h.


The documentation for this class was generated from the following file: