HDK
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#include <bindingSchema.h>
Public Member Functions | |
USDSKELIMAGING_API Builder & | SetAnimationSource (const HdPathDataSourceHandle &animationSource) |
USDSKELIMAGING_API Builder & | SetSkeleton (const HdPathDataSourceHandle &skeleton) |
USDSKELIMAGING_API Builder & | SetJoints (const HdTokenArrayDataSourceHandle &joints) |
USDSKELIMAGING_API Builder & | SetBlendShapes (const HdTokenArrayDataSourceHandle &blendShapes) |
USDSKELIMAGING_API Builder & | SetBlendShapeTargets (const HdPathArrayDataSourceHandle &blendShapeTargets) |
USDSKELIMAGING_API Builder & | SetHasSkelRoot (const HdBoolDataSourceHandle &hasSkelRoot) |
USDSKELIMAGING_API HdContainerDataSourceHandle | Build () |
Returns a container data source containing the members set thus far. More... | |
Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. Because all setter methods return a reference to the instance, this can be used in the "builder pattern" form.
Definition at line 188 of file bindingSchema.h.
USDSKELIMAGING_API HdContainerDataSourceHandle UsdSkelImagingBindingSchema::Builder::Build | ( | ) |
Returns a container data source containing the members set thus far.
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetAnimationSource | ( | const HdPathDataSourceHandle & | animationSource | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetBlendShapes | ( | const HdTokenArrayDataSourceHandle & | blendShapes | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetBlendShapeTargets | ( | const HdPathArrayDataSourceHandle & | blendShapeTargets | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetHasSkelRoot | ( | const HdBoolDataSourceHandle & | hasSkelRoot | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetJoints | ( | const HdTokenArrayDataSourceHandle & | joints | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingBindingSchema::Builder::SetSkeleton | ( | const HdPathDataSourceHandle & | skeleton | ) |