HDK
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#include <resolvedSkeletonSchema.h>
Public Member Functions | |
USDSKELIMAGING_API Builder & | SetSkelLocalToWorld (const HdMatrixDataSourceHandle &skelLocalToWorld) |
USDSKELIMAGING_API Builder & | SetSkinningTransforms (const HdMatrix4fArrayDataSourceHandle &skinningTransforms) |
USDSKELIMAGING_API Builder & | SetBlendShapes (const HdTokenArrayDataSourceHandle &blendShapes) |
USDSKELIMAGING_API Builder & | SetBlendShapeWeights (const HdFloatArrayDataSourceHandle &blendShapeWeights) |
USDSKELIMAGING_API HdContainerDataSourceHandle | Build () |
Returns a container data source containing the members set thus far. More... | |
Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. Because all setter methods return a reference to the instance, this can be used in the "builder pattern" form.
Definition at line 164 of file resolvedSkeletonSchema.h.
USDSKELIMAGING_API HdContainerDataSourceHandle UsdSkelImagingResolvedSkeletonSchema::Builder::Build | ( | ) |
Returns a container data source containing the members set thus far.
USDSKELIMAGING_API Builder& UsdSkelImagingResolvedSkeletonSchema::Builder::SetBlendShapes | ( | const HdTokenArrayDataSourceHandle & | blendShapes | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingResolvedSkeletonSchema::Builder::SetBlendShapeWeights | ( | const HdFloatArrayDataSourceHandle & | blendShapeWeights | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingResolvedSkeletonSchema::Builder::SetSkelLocalToWorld | ( | const HdMatrixDataSourceHandle & | skelLocalToWorld | ) |
USDSKELIMAGING_API Builder& UsdSkelImagingResolvedSkeletonSchema::Builder::SetSkinningTransforms | ( | const HdMatrix4fArrayDataSourceHandle & | skinningTransforms | ) |