7 #ifndef PXR_EXEC_ESF_PROPERTY_H
8 #define PXR_EXEC_ESF_PROPERTY_H
50 virtual TfToken _GetBaseName()
const = 0;
51 virtual TfToken _GetNamespace()
const = 0;
#define PXR_NAMESPACE_OPEN_SCOPE
GLsizei const GLchar *const * path
EsfFixedSizePolymorphicHolder()=delete
#define PXR_NAMESPACE_CLOSE_SCOPE
EsfPropertyInterface(const SdfPath &path)
This constructor may only be called by the scene adapter implementation.