7 #ifndef PXR_USD_IMAGING_USD_IMAGING_PLUGIN_LIGHT_FILTER_ADAPTER_H 
    8 #define PXR_USD_IMAGING_USD_IMAGING_PLUGIN_LIGHT_FILTER_ADAPTER_H 
   53 #endif // PXR_USD_IMAGING_USD_IMAGING_PLUGIN_LIGHT_FILTER_ADAPTER_H 
virtual USDIMAGING_API bool IsSupported(UsdImagingIndexProxy const *index) const 
Returns true if the adapter can be populated into the target index. 
 
virtual void _RemovePrim(SdfPath const &cachePath, UsdImagingIndexProxy *index) final
Returns whether custom shading of prims is enabled. 
 
UsdImagingPluginLightFilterAdapter()
 
virtual USDIMAGING_API SdfPath Populate(UsdPrim const &prim, UsdImagingIndexProxy *index, UsdImagingInstancerContext const *instancerContext=NULL)
 
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
 
#define PXR_NAMESPACE_CLOSE_SCOPE
 
virtual USDIMAGING_API ~UsdImagingPluginLightFilterAdapter()
 
UsdImagingLightFilterAdapter BaseAdapter