7 #ifndef PXR_USD_IMAGING_USD_IMAGING_SELECTION_SCENE_INDEX_H 
    8 #define PXR_USD_IMAGING_USD_IMAGING_SELECTION_SCENE_INDEX_H 
   16 namespace UsdImagingSelectionSceneIndex_Impl
 
   33     static UsdImagingSelectionSceneIndexRefPtr 
New(
 
   34         HdSceneIndexBaseRefPtr 
const &inputSceneIndex);
 
   71         const HdSceneIndexBaseRefPtr &inputSceneIndex);
 
void _PrimsRemoved(const HdSceneIndexBase &sender, const HdSceneIndexObserver::RemovedPrimEntries &entries) override
 
USDIMAGING_API void AddSelection(const SdfPath &usdPath)
 
static USDIMAGING_API UsdImagingSelectionSceneIndexRefPtr New(HdSceneIndexBaseRefPtr const &inputSceneIndex)
 
USDIMAGING_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
 
std::vector< class SdfPath > SdfPathVector
 
USDIMAGING_API void ClearSelection()
Reset the scene index selection state. 
 
USDIMAGING_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
 
void _PrimsDirtied(const HdSceneIndexBase &sender, const HdSceneIndexObserver::DirtiedPrimEntries &entries) override
 
std::shared_ptr< struct _SelectionInfo > _SelectionInfoSharedPtr
 
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
 
void _PrimsAdded(const HdSceneIndexBase &sender, const HdSceneIndexObserver::AddedPrimEntries &entries) override
 
TF_DECLARE_REF_PTRS(UsdImagingSelectionSceneIndex)
 
#define PXR_NAMESPACE_CLOSE_SCOPE
 
~UsdImagingSelectionSceneIndex() override