|
HDK
|
#include <sceneIndex.h>
Inheritance diagram for HdSceneIndexBase:Public Member Functions | |
| HD_API | HdSceneIndexBase () |
| HD_API | ~HdSceneIndexBase () override |
| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| virtual HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const =0 |
| virtual SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const =0 |
| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| HD_API std::string | GetDisplayName () const |
| HD_API void | SetDisplayName (const std::string &n) |
| HD_API void | AddTag (const TfToken &tag) |
| HD_API void | RemoveTag (const TfToken &tag) |
| HD_API bool | HasTag (const TfToken &tag) const |
| HD_API TfTokenVector | GetTags () const |
Public Member Functions inherited from TfRefBase | |
| TfRefBase () | |
| TfRefBase (TfRefBase const &) | |
| TfRefBase & | operator= (TfRefBase const &) |
| size_t | GetCurrentCount () const |
| Return the current reference count of this object. More... | |
| bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
| TfWeakBase () | |
| TfWeakBase (const TfWeakBase &) | |
| const TfWeakBase & | __GetTfWeakBase__ () const |
| const TfWeakBase & | operator= (const TfWeakBase &) |
| void | EnableNotification2 () const |
| TF_API void const * | GetUniqueIdentifier () const |
Protected Member Functions | |
| HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
| HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
| HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
| HD_API void | _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries) |
| HD_API bool | _IsObserved () const |
| virtual HD_API void | _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
Protected Member Functions inherited from TfRefBase | |
| virtual TF_API | ~TfRefBase () |
Protected Member Functions inherited from TfWeakBase | |
| ~TfWeakBase () | |
| TfRefPtr< Tf_Remnant > | _Register () const |
| template<class T > | |
| TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
| bool | _HasRemnant () const |
Additional Inherited Members | |
Public Types inherited from TfRefBase | |
| typedef void(* | UniqueChangedFuncPtr )(TfRefBase const *, bool) |
Static Public Member Functions inherited from TfRefBase | |
| static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Abstract interface to scene data. This class can be queried for scene data directly, and it can also register observers to be notified about scene changes (see HdSceneIndexObserver).
Definition at line 54 of file sceneIndex.h.
| HD_API HdSceneIndexBase::HdSceneIndexBase | ( | ) |
|
override |
|
protected |
Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers.
|
protected |
Notify attached observers of prims added to the scene. The set of scene prims compiled from added/removed notices should match the set from a traversal based on GetChildPrimPaths. Each prim has a path and type. It's possible for PrimsAdded to be called for prims that already exist; in that case, observers should be sure to update the prim type, in case it changed, and resync the prim. This function is not threadsafe; some observers expect it to be called from a single thread.
|
protected |
Notify attached observers of datasource invalidations from the scene. This message is not considered hierarchical on primPath; if /Path is dirtied, /Path/child is not necessarily dirtied. However, locators are considered hierarchical: if primvars is dirtied on a prim, primvars/color is considered dirtied as well. This function is not threadsafe; some observers expect it to be called from a single thread.
|
protected |
Notify attached observers of prims removed from the scene. Note that this message is considered hierarchical: if /Path is removed, /Path/child is considered removed as well. This function is not threadsafe; some observers expect it to be called from a single thread.
|
protected |
Notify attached observers of prims (and their descendents) which have been renamed or reparented. This function is not threadsafe; some observers expect it to be called from a single thread.
|
protectedvirtual |
Implement in order to react directly to system messages sent from downstream.
Reimplemented in HdGpGenerativeProceduralResolvingSceneIndex.
Adds an observer to this scene index. The given observer will be sent notices for prims added, removed, or dirtied after it is added as an observer. It will not be sent notices for prims already in the scene index; the calling code is responsible for updating observer state if the scene index has already been populated. This function is not threadsafe.
Adds a specified tag token to a scene index instance. This is in service of user interfaces which want to filter views of a scene index chain or graph.
|
pure virtual |
Returns the paths of all scene index prims located immediately below primPath. This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implemented in UsdImagingPiPrototypePropagatingSceneIndex, UsdImagingNiPrototypePropagatingSceneIndex, HdsiMaterialOverrideResolvingSceneIndex, HdsiLocatorCachingSceneIndex, HdsiVelocityMotionResolvingSceneIndex, HdsiPrimTypeNoticeBatchingSceneIndex, HdMergingSceneIndex, HdsiLightLinkingSceneIndex, HdsiSceneGlobalsSceneIndex, HdxTaskControllerSceneIndex, HdGpGenerativeProceduralFilteringSceneIndex, HdsiCoordSysPrimSceneIndex, HdFlatteningSceneIndex, HdRetainedSceneIndex, HdGpGenerativeProceduralResolvingSceneIndex, HdsiMaterialPrimvarTransferSceneIndex, HdsiParticleFieldConversionSceneIndex, HdsiPrimTypePruningSceneIndex, HdsiSwitchingSceneIndex, HdsiSceneMaterialPruningSceneIndex, UsdImagingStageSceneIndex, HdsiMaterialRenderContextFilteringSceneIndex, HdsiPrefixPathPruningSceneIndex, HdsiDebuggingSceneIndex, UsdImagingExtentResolvingSceneIndex, HdLegacyGeomSubsetSceneIndex, HdsiPrimTypeAndPathPruningSceneIndex, HdsiUnboundMaterialPruningSceneIndex, HdsiRenderSettingsFilteringSceneIndex, UsdImagingLegacyRenderSettingsSceneIndex, HdsiExtComputationDependencySceneIndex, UsdImagingDrawModeSceneIndex, XUSD_HdGpMutingSceneIndex, HdsiLegacyDisplayStyleOverrideSceneIndex, HdsiPinnedCurveExpandingSceneIndex, UsdImagingRerootingSceneIndex, HdRenderIndexAdapterSceneIndex, HdSiExtComputationPrimvarPruningSceneIndex, HdCachingSceneIndex, HdsiImplicitSurfaceSceneIndex, HdDependencyForwardingSceneIndex, UsdImagingSelectionSceneIndex, UsdSkelImagingPointsResolvingSceneIndex, HdPrefixingSceneIndex, UsdImagingRootOverridesSceneIndex, HdsiTetMeshConversionSceneIndex, UsdImagingMaterialBindingsResolvingSceneIndex, HdNoticeBatchingSceneIndex, UsdImagingUnloadedDrawModeSceneIndex, UsdSkelImagingSkeletonResolvingSceneIndex, HdsiMaterialBindingResolvingSceneIndex, HdsiNurbsApproximatingSceneIndex, UsdImagingRenderSettingsFlatteningSceneIndex, and HdMaterialFilteringSceneIndexBase.
|
inline |
A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim. This is equivalent to calling GetPrim(primPath), and then calling HdContainerDataSource::Get(prim.dataSource, locator).
Definition at line 116 of file sceneIndex.h.
| HD_API std::string HdSceneIndexBase::GetDisplayName | ( | ) | const |
Returns a value previously set by SetDisplayName. If no value (or an empty string) was last set, this returns a symbol-demangled version of the class type itself. This is in service of user interfaces with views of scene index chains or graphs.
|
pure virtual |
Returns a pair of (prim type, datasource). A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implemented in UsdImagingPiPrototypePropagatingSceneIndex, UsdImagingNiPrototypePropagatingSceneIndex, HdsiMaterialOverrideResolvingSceneIndex, HdsiLocatorCachingSceneIndex, HdsiVelocityMotionResolvingSceneIndex, HdsiPrimTypeNoticeBatchingSceneIndex, HdMergingSceneIndex, HdsiLightLinkingSceneIndex, HdxTaskControllerSceneIndex, HdsiSceneGlobalsSceneIndex, HdGpGenerativeProceduralFilteringSceneIndex, HdsiCoordSysPrimSceneIndex, HdFlatteningSceneIndex, HdRetainedSceneIndex, HdGpGenerativeProceduralResolvingSceneIndex, HdsiMaterialPrimvarTransferSceneIndex, HdsiPrimTypePruningSceneIndex, HdsiParticleFieldConversionSceneIndex, HdsiSwitchingSceneIndex, HdsiSceneMaterialPruningSceneIndex, UsdImagingStageSceneIndex, HdsiMaterialRenderContextFilteringSceneIndex, HdsiPrefixPathPruningSceneIndex, HdsiDebuggingSceneIndex, UsdImagingExtentResolvingSceneIndex, HdsiPrimTypeAndPathPruningSceneIndex, HdLegacyGeomSubsetSceneIndex, HdsiUnboundMaterialPruningSceneIndex, HdsiRenderSettingsFilteringSceneIndex, UsdImagingDrawModeSceneIndex, XUSD_HdGpMutingSceneIndex, HdsiExtComputationDependencySceneIndex, UsdImagingLegacyRenderSettingsSceneIndex, HdsiLegacyDisplayStyleOverrideSceneIndex, HdsiPinnedCurveExpandingSceneIndex, UsdImagingRerootingSceneIndex, HdRenderIndexAdapterSceneIndex, HdSiExtComputationPrimvarPruningSceneIndex, HdCachingSceneIndex, HdsiImplicitSurfaceSceneIndex, HdDependencyForwardingSceneIndex, UsdImagingSelectionSceneIndex, UsdSkelImagingPointsResolvingSceneIndex, HdPrefixingSceneIndex, UsdImagingRootOverridesSceneIndex, UsdImagingMaterialBindingsResolvingSceneIndex, HdsiTetMeshConversionSceneIndex, UsdImagingUnloadedDrawModeSceneIndex, HdNoticeBatchingSceneIndex, UsdSkelImagingSkeletonResolvingSceneIndex, HdsiMaterialBindingResolvingSceneIndex, HdsiNurbsApproximatingSceneIndex, UsdImagingRenderSettingsFlatteningSceneIndex, and HdMaterialFilteringSceneIndexBase.
| HD_API TfTokenVector HdSceneIndexBase::GetTags | ( | ) | const |
Returns all tag tokens currently added to a scene index instance. This is in service of user interfaces which want to filter views of a scene index chain or graph.
Returns true if a specified tag token has been added to a scene index instance. This is in service of user interfaces which want to filter views of a scene index chain or graph.
Removes an observer from this scene index; the given observer will no longer be forwarded notices. Note that the observer won't get any notices as a result of being detached from this scene index. If observer is not registered on this scene index, this call does nothing. This function is not threadsafe.
Removes a specified tag token to a scene index instance. This is in service of user interfaces which want to filter views of a scene index chain or graph.
Allows for scene index instances to be identified in a more contextually relevant way. This is in service of user interfaces with views of scene index chains or graphs.
| HD_API void HdSceneIndexBase::SystemMessage | ( | const TfToken & | messageType, |
| const HdDataSourceBaseHandle & | args | ||
| ) |
Sends a message with optional arguments to this and any upstream input scene indices. Scene indices may implement _SystemMessage to provide custom handling. See systemMessages.h for common message definitions.