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HDK
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#include <materialBindingResolvingSceneIndex.h>
Inheritance diagram for HdsiMaterialBindingResolvingSceneIndex:Public Member Functions | |
| HDSI_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
| HDSI_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
Public Member Functions inherited from HdSingleInputFilteringSceneIndexBase | |
| HD_API std::vector < HdSceneIndexBaseRefPtr > | GetInputScenes () const final |
Public Member Functions inherited from HdSceneIndexBase | |
| HD_API | HdSceneIndexBase () |
| HD_API | ~HdSceneIndexBase () override |
| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| HD_API std::string | GetDisplayName () const |
| HD_API void | SetDisplayName (const std::string &n) |
| HD_API void | AddTag (const TfToken &tag) |
| HD_API void | RemoveTag (const TfToken &tag) |
| HD_API bool | HasTag (const TfToken &tag) const |
| HD_API TfTokenVector | GetTags () const |
Public Member Functions inherited from TfRefBase | |
| TfRefBase () | |
| TfRefBase (TfRefBase const &) | |
| TfRefBase & | operator= (TfRefBase const &) |
| size_t | GetCurrentCount () const |
| Return the current reference count of this object. More... | |
| bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
| TfWeakBase () | |
| TfWeakBase (const TfWeakBase &) | |
| const TfWeakBase & | __GetTfWeakBase__ () const |
| const TfWeakBase & | operator= (const TfWeakBase &) |
| void | EnableNotification2 () const |
| TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
| static HDSI_API HdsiMaterialBindingResolvingSceneIndexRefPtr | New (const HdSceneIndexBaseRefPtr &inputSceneIndex, const TfTokenVector &purposePriorityOrder, const TfToken &dstPurpose) |
Static Public Member Functions inherited from TfRefBase | |
| static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Additional Inherited Members | |
Public Types inherited from TfRefBase | |
| typedef void(* | UniqueChangedFuncPtr )(TfRefBase const *, bool) |
Scene Index that resolves materialBindings that have multiple purposes into a single purpose. The first binding encountered in purposePriorityOrder will be provided as dstPurpose.
Definition at line 21 of file materialBindingResolvingSceneIndex.h.
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protected |
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overrideprotected |
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath. This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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overridevirtual |
Returns a pair of (prim type, datasource). A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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static |