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GU_ExtractTransform::Result Struct Reference

#include <GU_ExtractTransform.h>

Public Attributes

UT_Vector3D myPivot = {0, 0, 0}
 
UT_Vector3D myPosition = {0, 0, 0}
 
UT_QuaternionD myRotate = {0, 0, 0, 1}
 
UT_Vector3D myScale = {1, 1, 1}
 
fpreal myDistortion = 0
 

Detailed Description

Definition at line 31 of file GU_ExtractTransform.h.

Member Data Documentation

fpreal GU_ExtractTransform::Result::myDistortion = 0

Definition at line 37 of file GU_ExtractTransform.h.

UT_Vector3D GU_ExtractTransform::Result::myPivot = {0, 0, 0}

Definition at line 33 of file GU_ExtractTransform.h.

UT_Vector3D GU_ExtractTransform::Result::myPosition = {0, 0, 0}

Definition at line 34 of file GU_ExtractTransform.h.

UT_QuaternionD GU_ExtractTransform::Result::myRotate = {0, 0, 0, 1}

Definition at line 35 of file GU_ExtractTransform.h.

UT_Vector3D GU_ExtractTransform::Result::myScale = {1, 1, 1}

Definition at line 36 of file GU_ExtractTransform.h.


The documentation for this struct was generated from the following file: