HDK
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Entry to add a scene to the merging scene index. More...
#include <mergingSceneIndex.h>
Public Attributes | |
HdSceneIndexBaseRefPtr | scene |
The scene to add. More... | |
SdfPath | activeInputSceneRoot = SdfPath::AbsoluteRootPath() |
size_t | pos = std::numeric_limits<size_t>::max() |
Entry to add a scene to the merging scene index.
Definition at line 38 of file mergingSceneIndex.h.
SdfPath HdMergingSceneIndex::InputScene::activeInputSceneRoot = SdfPath::AbsoluteRootPath() |
The shallowest path at which prims in the scene should be considered. This is an optional optimization to avoid having to query multiple inputs when it's known in advance which might be relevant for a given prim.
Definition at line 46 of file mergingSceneIndex.h.
size_t HdMergingSceneIndex::InputScene::pos = std::numeric_limits<size_t>::max() |
The position where to insert the scene.
By default (or when larger when current number of scenes in the merging scene index), inserts new scene after the last scene in the merging scene index.
Definition at line 52 of file mergingSceneIndex.h.
HdSceneIndexBaseRefPtr HdMergingSceneIndex::InputScene::scene |
The scene to add.
Definition at line 41 of file mergingSceneIndex.h.