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HdMergingSceneIndex::InputScene Struct Reference

Entry to add a scene to the merging scene index. More...

#include <mergingSceneIndex.h>

Public Attributes

HdSceneIndexBaseRefPtr scene
 The scene to add. More...
 
SdfPath activeInputSceneRoot = SdfPath::AbsoluteRootPath()
 
size_t pos = std::numeric_limits<size_t>::max()
 

Detailed Description

Entry to add a scene to the merging scene index.

Definition at line 38 of file mergingSceneIndex.h.

Member Data Documentation

SdfPath HdMergingSceneIndex::InputScene::activeInputSceneRoot = SdfPath::AbsoluteRootPath()

The shallowest path at which prims in the scene should be considered. This is an optional optimization to avoid having to query multiple inputs when it's known in advance which might be relevant for a given prim.

Definition at line 46 of file mergingSceneIndex.h.

size_t HdMergingSceneIndex::InputScene::pos = std::numeric_limits<size_t>::max()

The position where to insert the scene.

By default (or when larger when current number of scenes in the merging scene index), inserts new scene after the last scene in the merging scene index.

Definition at line 52 of file mergingSceneIndex.h.

HdSceneIndexBaseRefPtr HdMergingSceneIndex::InputScene::scene

The scene to add.

Definition at line 41 of file mergingSceneIndex.h.


The documentation for this struct was generated from the following file: