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HDK
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Specifies a texture element. More...
#include <glslfxResourceLayout.h>
Public Member Functions | |
| TextureElement (TfToken name, int dim, int bindingIndex, HioFormat format=HioFormatFloat32Vec4, TextureType textureType=TextureType::TEXTURE, int arraySize=0) | |
Public Attributes | |
| TfToken | name |
| int | dim |
| int | bindingIndex |
| HioFormat | format |
| TextureType | textureType |
| int | arraySize |
Specifies a texture element.
Definition at line 149 of file glslfxResourceLayout.h.
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inline |
Definition at line 150 of file glslfxResourceLayout.h.
| int HioGlslfxResourceLayout::TextureElement::arraySize |
Definition at line 168 of file glslfxResourceLayout.h.
| int HioGlslfxResourceLayout::TextureElement::bindingIndex |
Definition at line 165 of file glslfxResourceLayout.h.
| int HioGlslfxResourceLayout::TextureElement::dim |
Definition at line 164 of file glslfxResourceLayout.h.
| HioFormat HioGlslfxResourceLayout::TextureElement::format |
Definition at line 166 of file glslfxResourceLayout.h.
| TfToken HioGlslfxResourceLayout::TextureElement::name |
Definition at line 163 of file glslfxResourceLayout.h.
| TextureType HioGlslfxResourceLayout::TextureElement::textureType |
Definition at line 167 of file glslfxResourceLayout.h.