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HDK
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#include <parseDesc.h>
Inheritance diagram for UsdPhysicsSphereShapeDesc:Public Member Functions | |
| UsdPhysicsSphereShapeDesc (float inRadius=0.0f) | |
| bool | operator== (const UsdPhysicsSphereShapeDesc &) const |
Public Member Functions inherited from UsdPhysicsShapeDesc | |
| UsdPhysicsShapeDesc (UsdPhysicsObjectType inType) | |
| const SdfPathVector & | GetMaterials () const |
| const SdfPathVector & | GetSimulationOwners () const |
| const SdfPathVector & | GetFilteredCollisions () const |
| const SdfPathVector & | GetCollisionGroups () const |
Public Member Functions inherited from UsdPhysicsObjectDesc | |
| UsdPhysicsObjectDesc (UsdPhysicsObjectType inType) | |
| virtual | ~UsdPhysicsObjectDesc ()=default |
Public Attributes | |
| float | radius |
| Sphere radius. More... | |
Public Attributes inherited from UsdPhysicsShapeDesc | |
| SdfPath | rigidBody |
| GfVec3f | localPos |
| Local position of the shape relative to the body world pose. More... | |
| GfQuatf | localRot |
| Local orientation of the shape relative to the body world pose. More... | |
| GfVec3f | localScale |
| Local scale of the shape relative to the body world pose. More... | |
| SdfPathVector | materials |
| SdfPathVector | simulationOwners |
| Simulation owners list. More... | |
| SdfPathVector | filteredCollisions |
| Filtered collisions list. More... | |
| SdfPathVector | collisionGroups |
| bool | collisionEnabled |
| Collision enabled/disabled bool. More... | |
Public Attributes inherited from UsdPhysicsObjectDesc | |
| UsdPhysicsObjectType | type |
| Descriptor type. More... | |
| SdfPath | primPath |
| SdfPath for the prim from which the descriptor was parsed. More... | |
| bool | isValid |
Sphere shape collision descriptor
Definition at line 271 of file parseDesc.h.
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inline |
Definition at line 273 of file parseDesc.h.
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inline |
Definition at line 278 of file parseDesc.h.
| float UsdPhysicsSphereShapeDesc::radius |
Sphere radius.
Definition at line 284 of file parseDesc.h.