#include <vulkan_structs.hpp>
Definition at line 68523 of file vulkan_structs.hpp.
| VULKAN_HPP_CONSTEXPR VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::PhysicalDeviceRayTracingPipelinePropertiesKHR |
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uint32_t |
shaderGroupHandleSize_ = {}, |
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uint32_t |
maxRayRecursionDepth_ = {}, |
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uint32_t |
maxShaderGroupStride_ = {}, |
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uint32_t |
shaderGroupBaseAlignment_ = {}, |
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uint32_t |
shaderGroupHandleCaptureReplaySize_ = {}, |
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uint32_t |
maxRayDispatchInvocationCount_ = {}, |
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uint32_t |
shaderGroupHandleAlignment_ = {}, |
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uint32_t |
maxRayHitAttributeSize_ = {}, |
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void * |
pNext_ = nullptr |
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) |
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inline |
| const bool VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::allowDuplicate = false |
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static |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayDispatchInvocationCount = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayHitAttributeSize = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayRecursionDepth = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::maxShaderGroupStride = {} |
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::pNext = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupBaseAlignment = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleAlignment = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleCaptureReplaySize = {} |
| uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleSize = {} |
The documentation for this struct was generated from the following file: