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#include <vulkan_structs.hpp>
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using | NativeType = VkPhysicalDeviceShaderTerminateInvocationFeatures |
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static const bool | allowDuplicate = false |
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType | structureType = StructureType::ePhysicalDeviceShaderTerminateInvocationFeatures |
Definition at line 72374 of file vulkan_structs.hpp.
using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTerminateInvocationFeatures::NativeType = VkPhysicalDeviceShaderTerminateInvocationFeatures |
Definition at line 72376 of file vulkan_structs.hpp.
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Definition at line 72382 of file vulkan_structs.hpp.
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Definition at line 72392 of file vulkan_structs.hpp.
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Definition at line 72426 of file vulkan_structs.hpp.
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Definition at line 72421 of file vulkan_structs.hpp.
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Definition at line 72455 of file vulkan_structs.hpp.
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Definition at line 72400 of file vulkan_structs.hpp.
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Definition at line 72446 of file vulkan_structs.hpp.
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Definition at line 72407 of file vulkan_structs.hpp.
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Definition at line 72414 of file vulkan_structs.hpp.
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Definition at line 72378 of file vulkan_structs.hpp.
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTerminateInvocationFeatures::pNext = {} |
Definition at line 72463 of file vulkan_structs.hpp.
VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTerminateInvocationFeatures::shaderTerminateInvocation = {} |
Definition at line 72464 of file vulkan_structs.hpp.
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Definition at line 72379 of file vulkan_structs.hpp.
VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTerminateInvocationFeatures::sType = StructureType::ePhysicalDeviceShaderTerminateInvocationFeatures |
Definition at line 72462 of file vulkan_structs.hpp.