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HDK
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#include <cgltf.h>
| cgltf_camera* cgltf_node::camera |
| cgltf_node** cgltf_node::children |
| cgltf_size cgltf_node::children_count |
| cgltf_extension* cgltf_node::extensions |
| cgltf_size cgltf_node::extensions_count |
| cgltf_extras cgltf_node::extras |
| cgltf_bool cgltf_node::has_matrix |
| cgltf_bool cgltf_node::has_mesh_gpu_instancing |
| cgltf_bool cgltf_node::has_rotation |
| cgltf_bool cgltf_node::has_scale |
| cgltf_bool cgltf_node::has_translation |
| cgltf_light* cgltf_node::light |
| cgltf_float cgltf_node::matrix[16] |
| cgltf_mesh* cgltf_node::mesh |
| cgltf_mesh_gpu_instancing cgltf_node::mesh_gpu_instancing |
| cgltf_node* cgltf_node::parent |
| cgltf_float cgltf_node::rotation[4] |
| cgltf_float cgltf_node::scale[3] |
| cgltf_skin* cgltf_node::skin |
| cgltf_float cgltf_node::translation[3] |
| cgltf_float* cgltf_node::weights |
| cgltf_size cgltf_node::weights_count |