Houdini Engine 3.5
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HAPI_ObjectInfo Struct Reference

#include <HAPI_Common.h>

Public Attributes

HAPI_StringHandle nameSH
HAPI_StringHandle objectInstancePathSH
 (deprecated) More...
HAPI_Bool hasTransformChanged
HAPI_Bool haveGeosChanged
HAPI_Bool isVisible
HAPI_Bool isInstancer
 See Instancing. More...
HAPI_Bool isInstanced
int geoCount
HAPI_NodeId nodeId
HAPI_NodeId objectToInstanceId

Detailed Description

Definition at line 1361 of file HAPI_Common.h.

Member Data Documentation

int HAPI_ObjectInfo::geoCount

(deprecated) The number of geometries under this object. For those familiar with Houdini, this number will always include the one visible SOP and any SOPs that were exposed as "editable" or "templated". See Geos.

Definition at line 1395 of file HAPI_Common.h.

HAPI_Bool HAPI_ObjectInfo::hasTransformChanged

For incremental updates. Indicates whether the object's transform has changed. Refreshed only during an asset cook.

Definition at line 1370 of file HAPI_Common.h.

HAPI_Bool HAPI_ObjectInfo::haveGeosChanged

For incremental updates. Indicates whether any of the object's geometry nodes have changed. Refreshed only during an asset cook.

Definition at line 1374 of file HAPI_Common.h.

HAPI_Bool HAPI_ObjectInfo::isInstanced

Determine if this object is being instanced. Normally, this implies that while this object may not be visible, it should still be brought into the host application because it is needed by an instancer. See Instancing.

Definition at line 1389 of file HAPI_Common.h.

HAPI_Bool HAPI_ObjectInfo::isInstancer

See Instancing.

Definition at line 1383 of file HAPI_Common.h.

HAPI_Bool HAPI_ObjectInfo::isVisible

Whether the object is hidden and should not be shown. Some objects should be hidden but still brought into the host environment, for example those used only for instancing. See Instancing.

Definition at line 1380 of file HAPI_Common.h.

HAPI_StringHandle HAPI_ObjectInfo::nameSH

Definition at line 1363 of file HAPI_Common.h.

HAPI_NodeId HAPI_ObjectInfo::nodeId

Use the node id to get the node's parameters. Using the HDK, you can also get the raw node C++ pointer for this object's internal node. See Nodes Basics.

Definition at line 1401 of file HAPI_Common.h.

HAPI_StringHandle HAPI_ObjectInfo::objectInstancePathSH


Definition at line 1366 of file HAPI_Common.h.

HAPI_NodeId HAPI_ObjectInfo::objectToInstanceId

If the object is an instancer, this variable gives the object id of the object that should be instanced. See Instancing.

Definition at line 1406 of file HAPI_Common.h.

The documentation for this struct was generated from the following file: