Houdini 20.0 Shelf tools

Transform shelf tool

Apply a transform as a constraint with an optional pivot.

On this page

Overview

This tool will let you transform the current object and an optional pivot object.

Creating a Transform Constraint

  1. Click LMB the Transform Constraint tool on the Constraints tab.

  2. Select the object you want to transform and press Enter to confirm your selection.

  3. Review the Toolbar Parameters to select the pivot mode.

  4. Select the object for the pivot and press Enter to confirm your selection or press Enter without a selection to continue without a pivot object.

This tool creates a new constraints CHOP Network inside the object, or reuses an existing one.

A Transform CHOP is created based on the selected objects. The constraint is added after the node that has the output flag and the output flag is moved to the new node.

Toolbar Parameters

Pivot Mode

The Pivot position and orientation can be defined in local space using the node parameters or in global space using the third input. The Pivot Mode lets you use the position and/or orientation from the Input #3.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical