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Full Version: Day 10 | Texture: COPS | METAL | Animation
Root » Mardini 2025 » Day 10 | Texture: COPS | METAL | Animation
rmagee
Welcome to Day 10 METAL.

The contest just switched from EST to EDT which means an hour is lost. We will allow the xtra hour for Day 9 and 10 but after that you need to adjust to the midnight EDT deadline.

yatu8
90n83i
Day10_Metal

ptinc
Day10: Circular saw

Bouke



samratacharyya_2000
nataliarr99
This is my entry for Day 10 of Mardini 2025, with the Model: COPS | METAL theme. This time, I kept it simple and made a rusty old ring.
pirate sheep
Shy Metal for Cops day 10

Requson
10 Metal

kingofthecassels
wibble wobble
Plankti
GSG iron and siver mat used (and they are fantastic)thx


matttthis
Here is my entry for day 10, didn't really have enough time to fully render



zakkatara
Day 10 - Metal

I used copernicus to create some scratches, smudges, and some directional noise to help create the metal textures used for this paneling.

Hope you like this simple abstract looping animation!

LeePetrl
COPS - Metal - 1066 spring steel shalf and flange, unetched 64 layer damascus cappy head.
Day 1 Toy cappy pez toy returns in forged steel edition
Made two new rock materials and two metals for this one



NaroD


PierrickOpitz
Day 10 Stone :
No idea for this one and no time either.

I used COPS to add pattern to the blending effect and for compositing.

MartGorb
MikeSchellArt
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Korina
Day 10
sarahstjean


I was inspired by little astral dream catchers for today's prompt. I wanted to do a video which led to me having to rush a bit but I like the colors of my project.
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