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Full Version: Day 15 | MOTION: KineFX | RUN | Animation
Root » Mardini 2025 » Day 15 | MOTION: KineFX | RUN | Animation
rmagee
On to week 3 and MOTION: KineFX - today's prompt is RUN.

You can get some info on KineFX from this Learning Path [www.sidefx.com]. While diving into the APEX rigging tools would be a good learning experience, you can also simply explore rigging and then pose with joint rotations. If you want to use an existing rig then check out the How to Pose and Animate Electra tutorial and grab a rig from the Content Library [www.sidefx.com]. Good Luck and have fun. We look forward to seeing what you cook up!

AlfredoSMC
Run
plasmo310

yatu8
Ringo2019

MatijaK
mardiniMelissa
Day 15 : RUN
( first anim & rig in Houdini )
leviathanbadger
"Run"



Node tree:

Umang_Raj
Day 15
Run, A lil bit whacky and short, i'll submit a better one for jump
samratacharyya_2000
alltooohuman
Day 15 Motion KineFX - Run

PPZ
Officer in shape, (ai mocap from own video, retargeted in hou on gorilla assets)
brandonmcfarland
the 2008 flash game QWOP got a graphics update and you can now play as the wooden electra!


ptinc
Day15: Collapsing floor

NaroD


Hoggerhead
My run!

geetee2323
caution Amateur at Work,Mi Scusi [youtu.be]
Image Not Found

matttthis
Day 15, tried to go for an onion skin effect but didn't go too well



pirate sheep
Sky Run

Aszyk
Demon Cat is back!!! He's chasing down Fin and BMO for stealing his Emeralds!



A deep dive for today's one - rejigging the rigging of the Demon Cat from Day 6 - wiggling it through an APEX setup and then hand animating the run cycle. Additionally learning how to use TOPS to render from Solaris just to plop a sweet cherry on top.

GSG for Demon cat's skin, Day 9 Wood Bark for the stone tex.





*Edit finally attached a video correctly...
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