Character

CHARACTER RIGGING

Houdini includes a range of tools for creating characters that you can animate and render or export to a game engine. You can learn how to use the Auto-rig tools or builds up rigs by hand. Tutorials for Character FX such as hair, fur, muscles, cloth and crowds can be found in their own Learning Paths.
KineFX | Powered by APEX
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KineFX Rigging with APEX
Michael Goldfarb |  SIDEFX
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Animation Workshop
Warren Leathem |  SIDEFX
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Full Biped APEX Rig
max rose
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How to Pose and Animate Electra
Robert Magee |  SIDEFX
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APEX Rigging | Masterclass
William Harley |  SIDEFX
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Character Nodes | Mardini
Moeen Sayed |  SIDEFX
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KineFX | Create a Ball Rig using APEX
max rose
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KineFX | Create a Robot Rig using APEX
max rose
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KineFX | APEX Rig Graphs
max rose
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KineFX | Eye rigging with APEX
max rose
KineFX | Powered by VEX
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H19.5 Foundations | Rig Fur Dude with KineFX
Robert Magee |  SIDEFX
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Character Workflow | Rig, Animate, Secondary Motion
SideFX
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Creating a Mega Character
Christopher Rutledge |  SIDEFX
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Introducing KineFX
Henry Dean |  SIDEFX
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KineFX Motion Retargeting
SideFX
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Biharmonic Capture | KineFX
Michael Buckley |  SIDEFX
Talks and Webinars
H19.5 | KineFX Tips and Tricks
Mihnea Stoica | HIVE
KineFX: Animating Environments and Props
Mihnea Stoica | HIVE
Great Kinefxpectations - KineFX in production
Matt Estela | HIVE
Metahumans and KineFX
Michael Goldfarb | HIVE
KineFX to Unreal Engine 5: From Combat Systems to Cinematics
Álvaro García Martínez | HIVE
H19 KineFX Secondary Motion Tools
Mihnea Stoica | HIVE
Content Library
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Electra Rig H20
ESTHER TRILSCH |  SIDEFX
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Luchador & Chicken
WILLIAM HARLEY |  SIDEFX
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Erik Rig
SIDEFX
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Sofia Rig
SIDEFX