A brief tour of the KineFX toolset introduced in Houdini 18.5. We'll be taking a little look under the hood of the toolset, covering a few fundamental concepts and what their implications might be for your future character work as well as investigating a couple of examples that will help you gain an initial understanding of the philosophy behind it's development and hopefully get you inspired to dive into the tools yourselves!

COMMENTS

  • mushogenshin 4 years, 1 month ago  | 

    Thanks so much for a great introduction to this exciting KineFX technology. I think the demo of Erik's Test Rig since 26:16 going to the end is a bit too fast that I had a hard time trying to decipher what the network does. It would be of huge help if you could share the working files. I'm especially curious about the hand ctrls setup around 32:50 going onwards. Some additional detailed resources would be much appreciated!

  • GreggoryAddison 4 years, 1 month ago  | 

    I agree with musho definitely need the working files so i can take some notes on the set up.

  • anon_user_75466869 4 years, 1 month ago  | 

    thanks for explaining, this new tool is very interesting and intelligent.
    the tutorial is complex and highly developed.
    gracias Henry !

  • Zigmund 4 years ago  | 

    Great and clear explanation! We definitely need more videos from Henry Dean!

  • RiotPixels 3 years, 6 months ago  | 

    what would really help is some sort of example file of a human rig with kinefx.

  • efex 2 years ago  | 

    Are there somewhere some follow up videos that explain the process more in detail?

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