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Exporting Maya SkinCluster weights and importing in Houdini
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Exporting Maya SkinCluster weights and importing in Houdini
carthick
April 14, 2026 20:16:33
Anyone done this before and give me some pointers? I exported them as json and currently stuck figuring out how to read them back as kinefx weights .
specifically, the boneCapture regn boneCapture w etc point attributes
thanks in advance
edward
April 18, 2026 15:16:32
Does transferring via FBX not work?
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