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Full Version: Particles id's from a pop net change every frame
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klo374
Hi, I've a pop net with particles which follow a skeleton, but at every frame the id of this particles change, but I need a stable number cause I use a copy to point with cards after that. I don't use ptnum and I don't know what I'm doing wrong.

Anyone have an idea ?

Thanks
tamte
Pop nodes that generate particles ( like POP Source, POP Replicate, ...) manage the i@id and i@nextid attributes so by default you should see stable id's

however it all depends on your setup so without seeing what you are doing it's difficult to pinpoint where your issue is coming from
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