xsiman
Aug. 24, 2010 05:40:35
can you layer textures with blending modes?
zarti
Aug. 24, 2010 16:02:49
seems doable in two ways ; a- inside shader networks , b- within a dedicated img comp ( since there the apply modes exist ) and link / point the texture input file to the output of comp.
.cheers
jrgauthier
Aug. 24, 2010 16:36:09
Yeah, I think inside a vop network it's “easily” doable.
Just need to know the maths recipe for the blending mode you want. Add and multiply are pretty straight forward… For the rest of them I'm sure you can find it easily with google…
jrgauthier
Aug. 24, 2010 16:36:34
Yeah, I think inside a vop network it's “easily” doable.
Just need to know the maths recipe for the blending mode you want. Add and multiply are pretty straight forward… For the rest of them I'm sure you can find it easily with google…
zarti
Aug. 24, 2010 16:46:40