is there something like texture layer editor like in xsi?

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can you layer textures with blending modes?
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seems doable in two ways ; a- inside shader networks , b- within a dedicated img comp ( since there the apply modes exist ) and link / point the texture input file to the output of comp.




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Yeah, I think inside a vop network it's “easily” doable.
Just need to know the maths recipe for the blending mode you want. Add and multiply are pretty straight forward… For the rest of them I'm sure you can find it easily with google…
JR Gauthier
Character Animation & Design
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http://www.vimeo.com/user2847970 [vimeo.com]
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Yeah, I think inside a vop network it's “easily” doable.
Just need to know the maths recipe for the blending mode you want. Add and multiply are pretty straight forward… For the rest of them I'm sure you can find it easily with google…
JR Gauthier
Character Animation & Design
www.turboatomic.com
http://www.vimeo.com/user2847970 [vimeo.com]
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here you have two good starting links ;

http://en.wikipedia.org/wiki/Blend_modes [en.wikipedia.org]
http://www.nathanm.com/photoshop-blending-math/ [nathanm.com]




.cheers
except the things that cannot be seen , nothing is like it seems .
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