zveris
March 3, 2004 17:04:26
is there any way to bake vertex color to texture?
Thanks
Antoine Durr
March 6, 2004 14:55:42
zveris
is there any way to bake vertex color to texture?
Thanks
I just did a mantra -h, and in there was:
-u object Beta-version of a texture baker
I have no idea how to use it.
– Antoine
zveris
March 7, 2004 19:24:19
thanks, gona try it!
jesh
March 12, 2004 08:58:46
try something like this
make sure that there are no displacement shader attached to your geometry. currently that is not supported
mantra -u /obj/geo2:uv
wolfwood
March 14, 2004 16:30:51
If your geo type is Bezier, Nurbs or a Mesh you can try the “Bake VEX” Sop also.
jim.
craiglhoffman
March 16, 2004 18:49:49
Doesn't “Bake VEX” just bake the results of the VEX shaders onto the points or CV's of the object? I don't think it really creates proper texture maps, but I never used it.
-Craig
Siavash Tehrani
March 16, 2004 21:44:14
Correct. I tried the Bake Vex SOP on 6.1.149 Irix and the results were screwy. Haven't tried it on any newer versions or Windows yet.