Hello, im new to houdini, coming from maya and im tring to understand how the lighting, shading and rendering works in houdini
for start i got stuck with double sided and layers material sooo what i want to know is how to set up a double sided material in houdini. to be more specific i want to have two mantra surfaces assigned to one plane so one face can have glossy strong reflections and the other just a little glossy reflections, and different colors
i know how to do it in maya but here is …very different and im trying to understand how houdini works and i cant find a lot info for shaders online
thx
i really hope not to get stuck)