Hello, im new to houdini, coming from maya and im tring to understand how the lighting, shading and rendering works in houdini
for start i got stuck with double sided and layers material sooo what i want to know is how to set up a double sided material in houdini. to be more specific i want to have two mantra surfaces assigned to one plane so one face can have glossy strong reflections and the other just a little glossy reflections, and different colors
i know how to do it in maya but here is …very different and im trying to understand how houdini works and i cant find a lot info for shaders online
thx
i really hope not to get stuck)
two sided materials
14160 5 3- sico
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- anon_user_40689665
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- Sadjad Rabiee
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Yes ,You can simply use “Is Front Face” VEX node to create double sided material .
But you don't have exactly same thing like Maya's “Layered Shader” in the Houdini !
But the Materials in the Houdini is open and you can make your own custom material very easy ,So you can create your custom material ( 2 Combined material with double sided effect ) with mixing 2 different surfaceModel node in the Material network.
Check attached file for more detail
But you don't have exactly same thing like Maya's “Layered Shader” in the Houdini !
But the Materials in the Houdini is open and you can make your own custom material very easy ,So you can create your custom material ( 2 Combined material with double sided effect ) with mixing 2 different surfaceModel node in the Material network.
Check attached file for more detail
- sico
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thx! i have managed to do it… and i just love this software!…
but now i have another problem. how can i see all my textures from my scene so i can change the path for them. for now i can use shop and take all the materials by hand and try not to forget any of them but its somehow difficult to do this in a big scene.
can someone help me with this?
thx
but now i have another problem. how can i see all my textures from my scene so i can change the path for them. for now i can use shop and take all the materials by hand and try not to forget any of them but its somehow difficult to do this in a big scene.
can someone help me with this?
thx
- tamte
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- sico
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