Hey fellow Houdini people!
I just had a quick question regarding a strange artefact in my Pyro Flame simulation. The volume appears to be cut in pieces in some places. It may just be me missing a detail somewhere so I thought I would ask someone who might have seen this before!
as you can see on the picture it is chopped up and this also affects the render itself. Any ideas? Is this just a matter of resolution?
Thank you for having a look!