My aim is to learn Houdini well enough to create procedural assets to incorporate into a game production environment, so I am using the
polycount throne room challenge [
polycount.com] as an opportunity to do so.
Obviously once I become proficient enough within Houdini, I imagine that you can save huge amounts of time on creating iterations of the same object such as a book.
The aim of the book is mainly a prop to be displayed on a table/shelf, so I require the ability to alter the height, width and depth of the cover and pages. If its possible to add an open state (open from the middle), then I would definitely like to incorporate such functionality into the asset.