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daveHoudini
Good morning/evening, either or…
I was wondering if anybody could help me.
I am new to Houdini and am trying to do dust effects and geometry driven particle explosions.
Im finding it hard to find specific related tutorials.
If anybody could give me advice in pointing me towards this direction it would be great and very appreciated!!

Thank you,
Dave
RickW
Hi Dave,
You probably want to start with this tuturial on odforce about i3d:
http://www.odforce.net/tips/i3d_intro_page1.php [odforce.net]
daveHoudini
Hey Rick,
Thank you!! I'll check out the tutorial tonight. Sorry i didnt get back sooner i was on holiday. Now its back to work.
RickW
Another way (which I'm currently doing now) is to use the vex smoke shader in vops.

It works ok for subtle smoke/dust.

Cheers,

/Rick
daveHoudini
vex smoke shader in vops you say…cool, i'll check it out!!

Thanks loads!!!!
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