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DASD
I made an HDA, added a Substance in the Extras and assigned it to the geometry inside the HDA. I also installed the Substance Plugin into Unreal 4.

Can I get Houdini Engine to bake meshes and the Substance to Unreal 4?


I am aware of the possibility to assign Substances in Unreal with the Unreal_Face_Material attribute, but I wonder whether I would be able to deliver one HDA (for example on the Orbolt asset store) that contains and bakes all required files.
damian
That's not possible as of yet but something is in the works to make it possible. For now, you have to stick with extra files.
DASD
Thanks!
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