Are Substances supported?

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I made an HDA, added a Substance in the Extras and assigned it to the geometry inside the HDA. I also installed the Substance Plugin into Unreal 4.

Can I get Houdini Engine to bake meshes and the Substance to Unreal 4?


I am aware of the possibility to assign Substances in Unreal with the Unreal_Face_Material attribute, but I wonder whether I would be able to deliver one HDA (for example on the Orbolt asset store) that contains and bakes all required files.
Edited by DASD - Nov. 29, 2016 15:36:44
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That's not possible as of yet but something is in the works to make it possible. For now, you have to stick with extra files.
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Thanks!
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