DASD

DASD

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Recent Forum Posts

Can we use the Houdini16.0-Unreal4.16 branch for Unreal 4.17? Aug. 13, 2017, 1:09 p.m.

The 16.0.697 daily does not seem to have the 4.17 plug-in, yet. I guess it's going to be in soon.

Serious input lag issue for HDAs - disabling "cook on paramater change" doesn't work properly? Aug. 1, 2017, 11:46 a.m.

Thanks dpernuit,

I will send a bug report.

Serious input lag issue for HDAs - disabling "cook on paramater change" doesn't work properly? July 31, 2017, 6:23 a.m.

(Houdini 16.0.666 and UE4.16)

I have a procedure that manipulates/generates a landscape and some geo based on curve (and landscape) input. When I connect curves (standard Unreal splines wrapped in blueprints) to the HDA and turn off cooking on parameter change, I still get major lags when I edit these input curves. This is terrible for the workflow.

When a curve is connected to the input and I scale a point on the curve in UE4 the lag will cause the gizmo to get stuck for a bit every few seconds. This makes proper editing of UE4 splines very tedious and very unpleasant. A curve that is not connected to an HDA does not have such a problem. Note that the computer is a fairly powerful one. So I think that a big part of the Houdini procedure cooks on parameter change even though cooking on parameter change is turned off.

Has anybody else observed this kind of behavior? Is this a known issue? Might this be fixed in newer Houdini Engine version?