Why such a simple functionality - camera looks at target - is so hard to setup?
Even if I use the lookAt shelf tool, I fail to succeed to do that. I'm feeling super dumb…
These are my steps:
1)I press the LookAt shelf button.
2) I select my camera in the viewport, and press enter.
3) Then I select the target object in the viewport and press enter again.
A constraint network is being created inside the camera object, but the camera doesn't change its orientation at all.
An exclamation mark is visible aside the cam obj, but no error message is displayed inside the info panel..