Search
-
User list
Full Version:
UVTexture on a Grid is Backwards.
Root
»
Houdini Engine for Unreal
»
UVTexture on a Grid is Backwards.
Aladin Sane
Sept. 19, 2017 01:36:09
I have a simple grid object and I add a UVTexture node. The UV map seems to be backwards.
Can someone explain why this is, how to fix it, and does it matter?
Here is the grid and the uvtexture properties.
thanks!
neil_math_comp
Sept. 19, 2017 12:54:57
Try setting the V scale (the 2nd component of the Scale parameter) on the UV Texture SOP to -1. That seems to reverse it back.
Aladin Sane
Sept. 20, 2017 00:32:13
Thanks! That works.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here
.
Powered by
DjangoBB