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Full Version: How to make Blood Splatter Using Flip Fluids
Root » Houdini for Realtime » How to make Blood Splatter Using Flip Fluids
Huiskat
Hey guys, complete noob here.

I would like to know what the best approach would be to make a splatter simmilar to this https://www.orbolt.com/asset/Ivan_Pulido_Suarez::bloodsplash? and then render it out as a sequence onto a sprite sheet.
lkruel
Hey there!

Andreas Glad has a pretty good tutorial that should get you close

https://vimeo.com/213730714 [vimeo.com]

and then you can use Mike's texture sheet to render them out

https://www.sidefx.com/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ [www.sidefx.com]
Huiskat
Will try this out, So helpful! Thank you!
pratikshevalkar900
How to make blood thin
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