Random Stroke
Jan. 10, 2018 09:03:57
Hey everyone !
Well, there is a great package on Luiz Kruel's tutorial page (
https://vimeo.com/207832662 [
vimeo.com] ) and it seems to work just fine in UE, however once brought to Unity ( 2017.2.0f3 )…it doesn't look right.
https://prnt.sc/hyivnp [prnt.sc]
I've used the very same mesh and texture import settings but still no luck, maybe someone has already encountered the same problem) Any tips are greatly appreciated) Thanks!)
mikelyndon-sesi
Jan. 10, 2018 09:12:21
What are you trying to import into Unity? Cloth, rbd, fluid? And what are your export settings?
Mike
Random Stroke
Jan. 10, 2018 10:52:30
It's fluid , i mean it's vertex_animation_texture in houdini with a mthod set to “Fluid(Changing Topology)”and export settings are copied from the existing rop. I decided to try initial textures and mesh from the package, and it worked! ( my bad, must've done this beforehand ) so it seems that it doesn't work whith any resolution but 2048.
Anyways, thanks for an answer Mike !)