Ukkovev
Sept. 17, 2018 01:56:31
I'm currently working on a scene where I import and fbx file wich I want to move to a geometry network wich I can't.
I can't the way to do what I need.
Is there a way to use de data of the subtnetwork to work in other neteorks (geometry, dop, sop, etc.)?
julca
Sept. 20, 2018 07:51:07
Hi,
And why not use the an “object merge” node to grab geo/data from anywhere ?
NNois
Sept. 21, 2018 03:32:24
Use a blank/geo with an object merge inside,
Then in the “object”:
I assume inside your subnet you have multiple objects… so in the object field you need to:
1. write “/obj/subnet2/*” in the Object Merge to merge all geo available inside the subnet
2. create a bundle and put manually the subnet geos then use “@mybundle” in the Object Merge
3. create an smart bundle using a filter “Object:Geometry Only” using /obj/subnet2/* as the pattern. Doing so you will merge only the geos
4. I assume you can create a group too, but I don't know this workflow much