HaloFX
Oct. 16, 2018 14:10:49
How to control basecolor of Principled Shader VOP node? I connected Constant node with type Color, but this doesn't take an any effect on it.
HaloFX
Oct. 17, 2018 08:15:06
OK, I figured it out. It is changing in Render View.
But how to compile shader (created in Material Network) and reflect the changes in Scene View? Is it possible?