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Full Version: Viewport ogl transparency showing through objects? Is there a way to stop that?
Root » Houdini for Realtime » Viewport ogl transparency showing through objects? Is there a way to stop that?
decksounds
The viewport would look great without that.

Is there a tag or something?

I tried the alpha tags but nothing seems to work.

Thx.
decksounds
Here are some examples of the problem.

The speculars on the eyes are showing though the closed eyelids, back of the head, etc.
malexander
I think it's a bug in earlier Houdini versions - you can try turning the Transparency Quality down to “Low” (Effects tab of display options), that should work around it.
decksounds
Yes, it does go away with set to low. It just looks a lot worse, like he has cataracts or something, lol.

Thanks!
decksounds
twod
I think it's a bug in earlier Houdini versions - you can try turning the Transparency Quality down to “Low” (Effects tab of display options), that should work around it.
Just reporting that the problem persists in 17.506.
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