Hi guys,
we have our own editor and we use Houdini engine API to talk to Houdini. Based on the documentation and HAPI comments in code, I have found out that:
- the license is acquired once HAPI_LoadAssetLibraryFromFile is called for the first time.
- HAPI_Cleanup: @note This does NOT release any licenses.
I have tried unloading all nodes, session, cleanup, yet until I kill our editor process, I can see my computer blocking the license in License Manager.
It looks like from API point of view there is no way how to release the license once it has been acquired, is that correct?
How can we achieve releasing the license as soon the user does not really need it anymore?
thank you
kind regards
Tom