I am completely stuck at the moment, I need help figuring out why the gamedev texture sheet function won't do anything, and I am basically a novice, so please dumb down the responses for me where appropriate. It spits out this error:
Error
Error rendering child: /out/rop_texture_sheets1/render_volume
If I follow this error back to its source, I find this error:
Error
Unable to save geometry for: /obj/geo1/file1
SOP Error: Unable to read file “CUsers/aphillips/geo/triangle smoke_2.filecache1.1.bgeo.sc”.
GeometryIO: Unable to open file ‘CUsers/aphillips/geo/triangle smoke_2.filecache1.1.bgeo.sc’
GeometryIO: Unable to open file ‘CUsers/aphillips/geo/triangle smoke_2.filecache1.1.bgeo.sc’
I don't know what any of this means or how to combat it, but I have tried all the mundane things I could think of (relocating my geometry files to another drive in case it was a permissions thing, for example) and it's stopping me from doing my job banging my head off this problem, that seemingly came from nowhere - previously I could render game texture sheets, but then it stopped for some reason and I don't know why. I'm working in houdini fx, if that's important to know
Any help anyone can give me would be great, I've wasted so much time on this already…