Hi
I come from a Maya background and so still learning Houdini. I am trying to do something like this video
https://vimeo.com/178798965 [vimeo.com]
Matt in the comments section of the video mentions.
“I have not actually ever used the curvature sop. However I'm pretty sure I'm doing the same operation. I calculate the difference in angle between the point normal and its neighbor's normals. Then I do a weighted average on all points within a radius, pulling stronger towards points with a high curvature value.”
I just don't know where to start. Would anybody have recommendation on where to start.
thanks
Imran