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Bill_Sansky
Hi,

I find the current way materials are set in Unity to be rather impractical: is there any way, and if no would it be possible to have the ability to link a material via a Unity Object field?
This way the link would be path independent and rely on Unity's metadata, on the top of being much more convenient to use.

Thanks!
seelan
You can add a tag to your string parm to have the plugin treat it as an object field where you can drag in the material. Use tag ‘heuassetpath’.

See https://www.sidefx.com/docs/unity/_parameters.html#Parameters_String [www.sidefx.com]
Bill_Sansky
thanks a lot!
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