Hi Everyone,
I was checking some videos from Unreal in cooperation with Houdini and most of the stuff there is really amazing. It's just a shame that there is no explanation on how to make it work
1. Adding objects within Unreal to manipulate the existing Houdini Landscape HDA.
https://youtu.be/gL_-JY7wryI?t=2778 [youtu.be]
2. In general, how can I manipulate imported HDAs with UE tools and bring back the information to Houdini? It's just simpler to work on the details in Unreal.
Thanks for your help!