Hi Everyone,
I was checking some videos from Unreal in cooperation with Houdini and most of the stuff there is really amazing. It's just a shame that there is no explanation on how to make it work
1. Adding objects within Unreal to manipulate the existing Houdini Landscape HDA.
https://youtu.be/gL_-JY7wryI?t=2778 [youtu.be]
2. In general, how can I manipulate imported HDAs with UE tools and bring back the information to Houdini? It's just simpler to work on the details in Unreal.
Thanks for your help!
Manipulating Landscape HDAs in Unreal and back to Houdini
1275 0 1- ChrisGG
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