Hi,
I am starting to develop Houdini Engine tools that can work in multiple dccs (3dsmax, maya, ...). The houdini engine implementations treat the world transforms differently for different dccs (maya and max are different). There are also some differences with visualization of vertex colors etc.
Ideally there would be a way to find out which host dcc the plugin is running in. I can make a checkbox/dropdown where the user can specify that in the interface for now, but this feels like something I should be able to automate.
Does anyone know of a command or env variable that would allow me to query which host dcc I am running the Houdini engine plugin in?
I've tried looking in the docs for a while, but could not really find anything there.
Thanks!
Peter