Search - User list
Full Version: Houdini at runtime outside editor
Root » Houdini Engine for Unity » Houdini at runtime outside editor
ClBarbisan
Hello, happy new year,
I'm new at Houdini and i want to use it as procedural tool for a mixed reality game. The point is to make an application environment dependant. But as i read, it's not possible to rebuild/recook the assets outside the editor at runtime.
Can someone confirm that to me permanently?
Cheers
Barbisan Clément
(sorry for my english)
anthonyt2
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.
harborned
anthonyt2
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.
Is there a rough ETA for this ?

Is it a possible 2022 release or something more like 2023+?
PatHightree
Just want to say, +1 for runtime editing with Houdini Engine!
JanisTaranda
anthonyt2
Hi, unfortunately at this time, runtime support for Houdini Engine for Unity is not supported currently. We are looking into this in the future.

Same for Unreal engine?
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB